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Age of Sail

Age of Sail

The First Boarding

The Sea Witch shudders as the grappling hooks bite into the Spanish merchant vessel’s hull, the two ships groaning like wounded beasts. Liam shoves a cutlass into your hands—"Stay behind me, and move when I move!"—before charging across the makeshift bridge of planks and rope. The air reeks of salt, smoke, and the metallic tang of blood.

You follow, boots slipping on blood-slick wood. The Spanish crew fights desperately, but the pirates swarm like rats, their laughter sharp with violence. Liam dispatches a sailor with a brutal swipe, then yanks you aside as a musket ball splinters the deck where you stood. "Eyes open, Ronan!" he barks. "Cut their lines if they try to repel us!"


Your hands work fast, severing ropes that would’ve toppled boarding pirates into the sea. A wounded Spaniard collapses near you, clutching a gut wound. Instinct takes over—you roll him onto his side, applying pressure with a torn strip of sailcloth. Liam watches, then tosses you a flask of rum. "For the pain," he grunts. "Keep him alive if you can. Harkin pays extra for ransoms."

The battle rages, but around you, a strange rhythm forms: Liam’s blade carves space, and your knots and quick hands secure it. A pirate falls with a broken leg; you splint it with a belaying pin and his own belt. Another gasps through a punctured lung—you tilt his head to keep his airway clear.


By the time the Spanish captain surrenders, the deck is a butcher’s yard. Liam claps your shoulder, his grin bloody. "Surgeon’s hands and a fighter’s nerve. You’re worth your share today."

But your eyes catch movement belowdecks—shackled figures in the shadows. The enslaved Africans from the Spanish hold stare back, their silence louder than the cannonfire.

Choices:

  1. Demand the enslaved be freed as part of the plunder (Charisma DC 14 — risk angering Harkin but gain Maroon favor)
  2. Stay silent but slip them your dagger when no one’s looking (Dexterity DC 12 — a quiet act of defiance)
  3. Ask Liam what happens to prisoners like them (Wisdom DC 10 — gauge the crew’s stance)
  4. Focus on looting the captain’s quarters for medical supplies (Intelligence DC 8 — secure resources for future wounds)

Witness the saga as it unfolds

Hero Status

Ronan Tidebreaker

Ronan Tidebreaker

Level1 Name: Ronan Tidebreaker:Origin: Plantation Escapee:Fuggito dalla schiavitù di una piantagione di zucchero in Giamaica, Barbados o le Carolinas.Role: Ship's Surgeon:La linea tra la vita e la morte passa attraverso il tuo segaccio e i tuoi punti.Background: Loyal to Crew:Vedi la tua ciurma come una famiglia e farai di tutto per proteggerla.

Captain's Logbook

Strength: 12 (+1)Dexterity: 13 (+1)Constitution: 15 (+2)Intelligence: 11 (+0)Wisdom: 14 (+2)Charisma: 10 (+0)

Journal & Quests

Primo Giorno a NassauIncontro con HarkinLavoro in CucinaProva di BartholomewPrimo Nodo Perfetto

Cargo

Bisturi ArrugginitoColtello da Cucina Ottuso

Ship's Chronicle

Incontro con HarkinLavoro in CucinaProva di BartholomewAvvistamento della Nave MercantilePrimo Abbordaggio Imminente

Hostile Vessels

Nave Mercantile Spagnola

The Galleon

Hull IntegritySail ConditionCannonsCargo HoldAtmosfera a Bordo

Infamy & Fame

Royal Navy: 0Pirate Brethren: 2British Crown: 0Spanish Empire: 0Merchants Guild: 0Maroon Communities: 1Crew of the Sea Witch: 8

Rumours & Secrets

Nassau WhispersSea Witch's 'Deviation'Liam il Naufrago

Wanted Bounties

None

Health & Wounds

HP: 7/31Conditions: Lividi e Fatica

Experience & Level

Level: 1XP: 81/100

Party & Companions

Liam (Marinaio Veterano)

Crew's Arms

Main HandOff Hand: VuotoArmorAccessory: Nessuno

Factions

Crew of the Sea WitchMaroon Communities

Quest Tracker

Prova a BordoSopravvivere alla 'Deviazione'

Adventure Log

Ronan Tidebreaker's rise aboard the *Sea Witch* was forged in battle and tempered by its aftermath. During the raid on the Spanish merchant vessel *Santa Catalina*, he and the fighter Liam developed a...

Hai legato le gomene perfettamente sotto lo sguardo di Liam. Il marinaio veterano ha riconosciuto la tua abilità e ti ha offerto protezione durante l'abbordaggio. I cannoni della Sea Witch hanno iniziato a colpire la nave spagnola. Il primo vero combattimento è iniziato.

00:31:02

La Sea Witch ha avvistato una nave mercantile spagnola e si prepara all'abbordaggio. Ronan è salito in coperta per vedere cosa stava succedendo.

00:25:56

Hai continuato a lavorare duramente in cucina sotto la supervisione del cuoco Bartholomew. Ti ha riconosciuto come fuggiasco e ti ha messo alla prova con un compito più difficile, accennando a una pericolosa 'deviazione' ordinata dal capitano.

00:07:07

Hai scritto la tua prima annotazione nel diario, riflettendo sul tuo passato e sul tuo futuro.

00:03:50

Hai iniziato a lavorare in cucina sotto la supervisione del cuoco. È un lavoro umile, ma è un inizio.

23:18:37

Hai ottenuto un posto sulla *Sea Witch* dopo aver dimostrato il tuo valore a Harkin.

23:15:42